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Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:34 pm
by FlDuckFan
I'm at the botttom of FG attempts per game.. Maybe going from Slow to normal pace would help out a bit?

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:35 pm
by Brophdog88
Bill Laimbeer would be a good fit, though the cost is probably too high

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:36 pm
by Phenom
Went 2-1. Only loss to the pesky Kings. Chuck Person is beginning to heat up.

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:36 pm
by Brophdog88
FlDuckFan wrote:I'm at the botttom of FG attempts per game.. Maybe going from Slow to normal pace would help out a bit?
might be a good idea, but your turnovers will go up, and Richmond while your best scorer doing 5.8 is a problem

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:39 pm
by FlDuckFan
Brophdog88 wrote:
FlDuckFan wrote:I'm at the botttom of FG attempts per game.. Maybe going from Slow to normal pace would help out a bit?
might be a good idea, but your turnovers will go up, and Richmond while your best scorer doing 5.8 is a problem

i know this guy is killing me , I don't know what to do.. Maybe making him the #2 option will help a bit ? I bumped him handling with the +3 but I doubt that did anything... pfff

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:41 pm
by dthomas=ddixon
Brophdog88 wrote:and Im not saying that to get you to trade for Ellis, you just badly need any sort of offensive punch from somebody. Nobody on that team is a 20 ppg scorer, or at least, nobody on that team should HAVE to be
That's why I fell like I'm missing something. McKey averaged over 17 a game last year and I just upped his inside scoring by 3. Yet he's scoring in the single digits this season.

My roster page isn't reflecting the latest averages for some reason but I did average 96.25 points a game this sim. I gave up 104.5 though (122, 111, 119, and 66 to the twolves). So apparently I have a defense problem as well. But looking at my roster it really doesn't seem like I should be giving up 110+ to every decent team I play.

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:42 pm
by Brophdog88
dthomas=ddixon wrote:
Brophdog88 wrote:and Im not saying that to get you to trade for Ellis, you just badly need any sort of offensive punch from somebody. Nobody on that team is a 20 ppg scorer, or at least, nobody on that team should HAVE to be
That's why I fell like I'm missing something. McKey averaged over 17 a game last year and I just upped his inside scoring by 3. Yet he's scoring in the single digits this season.

My roster page isn't reflecting the latest averages for some reason but I did average 96.25 points a game this sim. I gave up 104.5 though (122, 111, 119, and 66 to the twolves). So apparently I have a defense problem as well. But looking at my roster it really doesn't seem like I should be giving up 110+ to every decent team I play.
you are at 86 now, hit refresh on the page (or reload frame if going from the index)

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:45 pm
by Brophdog88
McKey bumped it to 15.9 ppg.

as a whole though, you have no real three point shooting, .281% from out there. Curry isnt really a huge scorer, that much is evident. You need somebody who can drop 15 or so a night at PF if you wanna run this lineup, ideally though a scoring PG is what you get, but thats pretty hard. Grabbing a few cheap backup scorers, guys who put up nice totals in limited minutes, if youget them cheap, could help patch you over.

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 7:59 pm
by dthomas=ddixon
Brophdog88 wrote:McKey bumped it to 15.9 ppg.

as a whole though, you have no real three point shooting, .281% from out there. Curry isnt really a huge scorer, that much is evident. You need somebody who can drop 15 or so a night at PF if you wanna run this lineup, ideally though a scoring PG is what you get, but thats pretty hard. Grabbing a few cheap backup scorers, guys who put up nice totals in limited minutes, if you get them cheap, could help patch you over.
Ok good to know, thanks for the help. Keith Lee is decent at PF for me (averaged 10 and 8 last year and his inside scoring bumped up after TC) but he was out all of the past sim. Worst case I end up with another lottery pick in the draft.

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 8:24 pm
by dthomas=ddixon
Just looked through my roster, everyone has worse numbers than last year. Rodman though is playing great so at least i can feel good about that trade. 11.8 boards, 9.3 points, 2.7 assists, and 2.2 blocks a game!

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 9:04 pm
by Zyme
Lordy this team has no rebounding. Anybody have a live body at C I could trade for?

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 9:06 pm
by Phenom
Zyme wrote:Lordy this team has no rebounding. Anybody have a live body at C I could trade for?
A couple.

Re: Sim 2 Discussion (Days 6-10)

Posted: Thu Mar 06, 2014 9:23 pm
by Zyme
Phenom wrote:
Zyme wrote:Lordy this team has no rebounding. Anybody have a live body at C I could trade for?
A couple.
I just know I need reboudnign, but I have bad post combo. A rookie C who probably should be playing left bench for a couple of years and a monster blocker at PF that is ok at rebounding but not exceptional.

Re: Sim 2 Discussion (Days 6-10)

Posted: Fri Mar 07, 2014 1:08 am
by Goose!
All my numbers have taken a hit compared to last year though I have the same players. I wonder if this is because of the way I'm playing them or other teams got considerably better.

Much better sim this time, went 3-1.

Re: Sim 2 Discussion (Days 6-10)

Posted: Sat Mar 08, 2014 1:30 am
by Zyme
Goose! wrote:All my numbers have taken a hit compared to last year though I have the same players. I wonder if this is because of the way I'm playing them or other teams got considerably better.

Much better sim this time, went 3-1.
Very early, plus a lot of teams got a lot worse. The expansions draft has been playing havoc with the teams.